Catatan: Terjemahan untuk entri ini sedang dalam peninjauan kualitas, sehingga sebagian konten untuk sementara hanya ditampilkan dalam bahasa Inggris.
Entri ini belum diterjemahkan ke bahasa Anda, sehingga versi aslinya ditampilkan di bawah.
multiplayer
This term is primarily used within the context of gaming and software. As an adjective, it describes the capability of a game to support multiple participants, often contrasting with "single-player." It carries a technical connotation, implying the existence of networking infrastructure or local split-screen functionality.
When used as a noun, it refers to the specific component or mode of a game dedicated to social interaction. In this sense, it is typically treated as an uncountable noun referring to a game state or a category of gameplay, rather than a countable object.