Nota: A tradução desta entrada está atualmente em revisão de qualidade, portanto parte do conteúdo é exibida temporariamente apenas em inglês.
Este verbete ainda não foi traduzido para o seu idioma, portanto o original é exibido abaixo.
gamification
This term describes a strategic design approach rather than the creation of a full game. It focuses on utilizing specific mechanics—such as leaderboards, badges, and progress bars—to trigger psychological rewards and drive behavioral change in professional or educational settings.
In a business or technical register, it is often associated with user experience (UX) design and behavioral economics. While generally positive in a corporate context, it can carry a negative connotation when perceived as a superficial attempt to mask tedious tasks with "points," leading to a sense of forced engagement.
Meanings
Examples
The company implemented gamification to increase employee productivity.
Maybe gamification is the key to making this boring training module more engaging.
The app uses gamification by awarding badges for daily exercise streaks.
I wonder if gamification actually helps students learn or if they just chase the points.
Gamification has transformed the way we approach language learning apps.
Let's try some gamification to make the sales competition more exciting.
The integration of gamification into the curriculum led to higher student participation.
The integration of gamification into the curriculum led to higher student participation.
The fitness tracker relies heavily on gamification to keep users motivated.